Weekly update on development process (Apr 11, 2022)

Weekly progress

  • ⚒ Hosted two rounds of the Learn to Earn game.
  • 🤝 Tested the Learn to Earn game with local people.
  • ⚒ Built internal models of some P2E games (Sorare & Stepn) — we need this for improving our own game.
  • 🤝 Hired a personal assistant.

Lessons learnt

  1. The primary action of the game should be pleasant. Our current primary action is not pleasant, so we should either increase the reward or change the action.
  2. We should give something to every participant, so that everyone feels like they’re winning. Most likely another token that is useful in the game (e.g. increases the chances of winning the primary prize).

Next week’s focus

  1. ⚒ Continue the development of the Learn to Earn game.

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